...

RULE - 10 SECTION 7
CONTACT

ART. 1 . . . A player must not hold, push, charge, trip or impede the progress of an opponent by extending arm(s), shoulder(s), hip(s) or knee(s), or by bending his/her body into other than a normal position; nor use any rough tactics.

ART. 2 . . . A player must not contact an opponent with his/her hand unless such contact is only with the opponent’s hand while it is on the ball and is incidental to an attempt to play the ball.

ART. 3 . . . A player must not use his/her hands on an opponent in any way that inhibits the freedom of movement of the opponent or acts as an aid to a player in starting or stopping.

ART. 4 . . . A player must not extend the arm(s) fully or partially other than vertically so that freedom of movement of an opponent is hindered when contact with the arms occurs. A player may hold his/her hand(s) and arm(s) in front of his/her own face or body for protection and to absorb force from an imminent charge by an opponent.

ART. 5 . . . A player must not use the forearm and/or hand to prevent an opponent from attacking the ball during a dribble or when throwing for goal.

ART. 6 . . . Contact caused by a defensive player who approaches from behind is pushing; contact caused by the momentum of a player who has thrown for a goal is charging.

ART. 7 . . . A dribbler must neither charge into nor contact an opponent in his/her path nor attempt to dribble between two opponents or between an opponent and a boundary, unless the space is such as to provide a reasonable chance for him/ her to go through without contact.

ART. 8 . . . When a dribbler, without contact, sufficiently passes an opponent to have head and shoulders in advance of that opponent, the greater responsibility for subsequent contact is on the opponent.

ART. 9 . . . When a dribbler in his/her progress is moving in a straight-line path, he/she may not be crowded out of that path, but if an opponent is able to legally obtain a defensive position in that path, the dribbler must avoid contact by changing direction or ending his/her dribble.

ART. 10 . . . The dribbler is not permitted additional rights in executing a jump try for goal, pivoting, feinting or in beginning a dribble.

ART. 11 . . . A player must adhere to the rules pertaining to illegal contact, including but not limited to, guarding as in 4-23, rebounding as in 4-37, screening as in 4-40, and verticality as in 4-45.

ART. 12 . . . The following acts constitute a foul when committed against a ball handler/dribbler. A player becomes a ball handler when he/she receives the ball. This would include a player in a post position.

  1. Placing two hands on the player.
  2. Placing an extended arm bar on the player.
  3. Placing and keeping a hand on the player.
  4. Contacting the player more than once with the same hand or alternating hands.

PENALTY: (Section 7) Offender is charged with one foul, and if it is his/her fifth foul (personal and technical) or if it is flagrant, he/she is – disqualified.


Rule 10 Penalties Summary

  1. No free throws:
  1. a. For each common foul before the bonus rule is in effect.
  2. For a player-control or team-control foul.
  3. For double personal or technical fouls (point of interruption).
  4. For simultaneous personal or simultaneous technical fouls by opponents (point of interruption).
  5. After time has expired for the fourth quarter (or extra period), unless the point(s) would affect the outcome of the game.
NOTE: If one or both fouls of a double foul are flagrant, no free throws are awarded. Any player who commits a flagrant foul is disqualified.

2. One free throw if fouled in the act of shooting and two-point or three-point try or tap for field goal is successful.

3. Bonus free throw:

  1. For seventh, eighth and ninth team foul each half, if first free throw is successful.
  2. Beginning with 10th team foul each half whether or not first free throw is successful.

4. Two free throws if intentional or flagrant, plus ball for throw-in.

5. Fouled in act of shooting and try or tap for field goal is unsuccessful:

  1. Two free throws on two-point try or tap for field goal.
  2. Three free throws on three-point try or tap for field goal. Plus, ball for throw-in if intentional or flagrant.

6. Multiple Foul:
a. One free throw for each foul:

  1. No try involved.
  2. Successful or unsuccessful two-point try or tap for field goal.
  3. Successful three-point try or tap for field goal.

b. Two free throws for each foul:

  1. Intentional or flagrant foul.
  2. Unsuccessful three-point try or tap for field goal. Plus, ball for throw-in if intentional or flagrant.
NOTE: If one or both fouls of a multiple foul are flagrant, two free throws are awarded for each flagrant foul. Any player who commits a flagrant foul is disqualified.

7. In case of a false double foul or a false multiple foul, each foul carries its own penalty.

8. Fighting:

a. Players on the court:

    1. Corresponding number from each team – double flagrant fouls, all participants are disqualified, no free throws are awarded, ball is put in play at the point of interruption.
    2. Numbers of participants are not corresponding – Flagrant fouls and disqualification for all participants, two free throws are awarded for the offended team for each additional player, offended team awarded a division line throw in.

b. Bench personnel leaving the team bench during a fight or when a fight may break out:

(1) Do NOT participate in the fight – nonparticipants are assessed flagrant fouls and disqualified. The head coach is assessed a maximum of one indirect technical foul (regardless of the number leaving the bench). If the number leaving the bench for each team is corresponding, no free throws are awarded, and the ball is put in play at the point of interruption. If the number leaving the bench for each team is unequal, a maximum of two free throws are awarded the offended team, followed by a division line throw-in opposite the table.

(2) Participate in the fight – all participants are assessed flagrant fouls and disqualified. The head coach is assessed one indirect technical foul for each person leaving the bench and participating in the fight. If the number leaving the bench for each team is corresponding, no free throws are awarded, and the ball is put in play at the point of interruption. If the number leaving the bench for each team is unequal, two free throws are awarded the offended team for each additional person leaving the bench, followed by a division line throw-in opposite the table. NOTE: All fouls (except an indirect technical foul charged to the head coach) count toward the team’s foul count in the half.

Recent Episodes

Get Our Best

All Rights Reserved. A Better Official 2020.

have a rules question?

Submit a Question or Play Scenario!

Default Coffee Donation Form

$
Personal Info

Credit Card Info
This is a secure SSL encrypted payment.

Donation Total: $5.00